Heaven forbid someone pick up the telephone. I still remember waiting for 3 hours for all 8 MB of the Quake demo to arrive. Not everyone had the Internet, or downloads took too long on dial-up. That said, back in the days before the Internet was mainstream, it wasn’t unusual for stores to sell demos.
After all the delays, the silence, and some might even argue disdain and exploitation of their fans, expecting them to pony up for the privilege of playing a H元 demo would be in horrible taste and I wouldn’t support it based on principle alone. The Replay Experience Experiment aka TREE.Poll Question 360 – Would you pay to try a Half-Life 3 Demo? | RTSL Menu